Phantom Blade Zero controls come in two layouts, one for PlayStation 5 and one for PC, and the single most important thing to know about both is that blocking and parrying share the same button: hold it to block, tap it just before an attack connects to parry. On PC the full remap system covers mouse sensitivity, Y-axis inversion, controller remapping and the Steam Input API, so you can bind any action to anything.

The Phantom Blade Zero controls on PlayStation 5

ActionButton
Light attackSquare
Heavy attackTriangle
Interact / talkCircle
Jump / special movementCross
Block (hold) and parry (tap)L1
Power SurgeL2
Dodge / GhoststepR1
Phantom EdgesR2
SprintHold Left Analog Stick and R1
Special skill 1 / special skill 2L1 + Triangle / L1 + Square
Switch weaponLeft D-pad
Switch Phantom EdgeRight D-pad
Use lower / upper medicineDown D-pad / Up D-pad
Lock onR3
Switch lock-on targetLeft or Right on the Right Analog Stick
Rotate cameraRight Analog Stick
CrouchL3
Run / walkLeft Analog Stick
Open mapTouchpad
Mind's EyeSwipe up on the Touchpad

PC keyboard and mouse layout

ActionKey
MoveWASD
JumpSpace
Dodge / GhoststepShift
CrouchC
Toggle walk and runAlt
Interact and talkE
Heavy attack and execute promptF
Light attackLeft mouse button
Block and parryRight mouse button
Lock onMiddle mouse button
Power SurgeQ
Use a Phantom EdgeCtrl
Switch weapon1
Switch Phantom Edge2
Lower and upper medicineR and T
MapM
Equipment menuEsc

These are the bindings for the retail build. If your install differs, the in-game controls screen is the authority, and since everything is remappable you can move anything anyway.

Controller or mouse

Most players still pick up a controller for this one. The tap-timing on a face button is more comfortable than a mouse button, and parry timing is where the game lives. The mouse is better for aiming the ranged Phantom Edges, such as the Feather Bow, so a mouse and a pad side by side is a valid setup.

What the hardware needs

If your hardware is a Steam Deck rather than a desktop, the Steam Deck page has the compatibility status and the frame rates you can expect, and the parry timing is what makes those numbers matter.

Controls are the easy half. The hardware requirements are the part that decides whether you get a smooth parry or a stuttering one. The PC performance page has the official minimum and recommended specs and the settings that move the frame rate the most.