The Totally Safe Moon Project playtest is over. The game released in full on October 30, 2026, so there is no playtest to join any more and the Playtest button is gone — what you buy today is the finished game. Here is how the sign-up used to work, in case you are looking for the old process.
Totally Safe Moon Project playtest: how the sign-ups ran
- Anyone with a Steam account could sign up. The request was made from the game's own Playtest button.
- Access was capped and handed out in waves at random. Not everyone who applied got in before release, a second wave was planned, and every applicant had the same chance of being picked.
- Silence after clicking the button meant nothing was wrong. Plenty of people applied and never heard back simply because they were not in one of the waves.
- The testing period was long. It counted as a year of development, countless playtests and some very questionable engineering decisions.
None of that changes what is available now, but it explains the old questions about access — the answer was always going to be that access was capped and random. Whatever the waves covered, the release build is the version to learn, and the beginner tips guide is the fastest way into it.
What to do now
There is no separate playtest version to unlock, and no second session to join for early access: the release build on Steam is the game, and it starts with the garage and the height readouts.
If you want to play it with other people, a session holds five players including you, and you can invite them from the garage board or with the I key — the co-op guide has both routes.