Being Can Em All stuck in endgame almost always comes down to one of three separate bugs, and they need different fixes. A factory that has every upgrade, money in the bank and no new creatures arriving is nearly always the object count drifting out of sync, not a missing step.

Can Em All stuck in endgame means one of three things

  1. The exit key is flagged as unlocked but unusable. You sold the factory after buying the final upgrade.
  2. No trucks spawn. The Cold Storage freezer upgrade corrupts the entity count, so the game thinks there is more in the factory than there is and stops sending deliveries.
  3. Creatures are alive but wedged out of reach. They are stuck in walls or ceiling beams, still counted, still blocking the next truck.

Read the symptom first — the counter that tells you which one you have is the number of creatures and objects the game believes are in the factory.

Fix 1: the exit key is stuck on unlocked

This happens when you sell the factory after buying the final exit key. The key stays marked as unlocked in the next run, but you cannot rebuy it and cannot use it, and because the run cannot advance, no trucks spawn either.

  1. Quit to the main menu and load the save again.
  2. If that does not clear the flag, close the game entirely and start it again.
  3. Start a new cycle, earn the 666,666,666 again and buy the final upgrade again.

The flag only clears when the game is actually closed or reloaded, so toggling to the main menu and back can leave it in place. The ending guide has the correct order for buying the key without tripping this.

Fix 2: no trucks are arriving

Two different things stop the deliveries, and they look the same from the factory floor.

The Cold Storage bug. The freezer upgrade corrupts the game's entity count. The number it tracks drifts lower every day until the count is wrong, and from that point no truck arrives. Reload the game — exit to the main menu and continue, or restart the save — and the count comes back in line.

The factory is genuinely full. The game deliberately withholds the next truck while too many objects are still lying around and while a share of the last load is still alive. Clear the bodies, the cans and whatever is in your vacuum, then wait.

Both cases end the same way from your side: the truck not spawning guide covers the routine check that separates them.

Fix 3: creatures are alive but out of reach

Late in the game, creatures wedge themselves into walls and into the ceiling beams. The game keeps counting them, so the truck never comes, and you cannot walk over and finish them.

  1. Look at where your turrets are aiming. A turret keeps tracking a creature it can see, so a turret pointed at a corner is pointing at something stuck in that corner.
  2. Follow the turret's line of sight to find the creature.
  3. Kill it, or reload the game if the angle is impossible.

Turrets are the only reliable way to find these creatures, and they are worth buying much earlier than most players do. The turrets guide explains what they track and what they ignore.