Carry On Together demo is a free, separate Steam app you can play before the full release on November 6, 2026, and it covers the whole loop: online co-op for up to 4 players, carrying furniture together, getting behind the wheel and completing deliveries.
Carry On Together demo: how to get it
The demo is published as its own app on Steam, so it has its own store page and its own entry in your library rather than sitting inside the full game. After a long period of development, the free demo became available to play on Steam, and it is the version most people are playing right now.
Installing it takes no account juggling: find the Carry On Together Demo on Steam, install it, and it appears in your library next to the full game. Bringing a friend into the same session takes one click from the pause menu, and the invite friends guide covers that along with the lobby browser.
What the demo covers
The demo is a complete slice of the game rather than a cut-down tutorial:
- Online co-op for up to 4 players.
- Carry furniture together.
- Get behind the wheel.
- Challenging and entertaining deliveries.
You can discover the core mechanics, complete your first deliveries and find out how well you and your friends work as a team, which is the part no amount of reading will tell you.
The full game is listed for release on November 6, 2026.
Before you put a weekend into it
The demo saves are kept in a separate folder from the full game. Progress you make in the demo does not carry over into the release, so treat a demo run as practice rather than as a head start on the real thing.
That makes the demo the right place to test a crew. The balance of the game as it stands today is the balance in the demo, since the patch notes for the demo builds describe the features you will actually play, and the physics, the controls and the job sheet can all change before release. The practice floor in the Warehouse is where a crew can test its handling before a job depends on it, and the training area guide covers what is there.
Getting help on the demo
Feedback goes through the feedback button in the main menu and the Steam Community Discussions, and the studio reads those threads. If something in the demo does not work, that is the fastest route to getting it looked at.