The Dumpster Gang home mission guide covers the suburban house, the demo's first mission: make coffee, ruin the garden, and eat trash and snacks — with John the Exterminator walking the map while you do it.

The Dumpster Gang home mission guide: house objectives

The mission runs the same way every time. You take the job from the raccoon in the fedora at the mission board, walk to the burrow hole and climb in, and the run starts with about five objectives on screen. Finish them and leave through the burrow; stolen items are handed in at the same hole.

The headline activities on the house map are:

  1. Make coffee. Start the coffee maker and a pot appears — but John walks over and stands next to the machine until the coffee is ready, then drinks it. You have to deal with him rather than wait, and the coffee objective guide has the full sequence.
  2. Ruin the garden. The second headline activity on this map.
  3. Eat trash and snacks. The food you find here is what keeps your stamina up for the rest of the run.
A raccoon in a fedora reaches up towards the mission board, whose surface is covered in orange drawings of a shopping cart and a chicken.
You take the job from the raccoon in the fedora at the mission board.

Why the house is the loot map

The house is the richest map for loot in the demo. It is packed with food and household items, and it is the map where you will find the coffee and the coffee pot as well. The farm is bigger but holds noticeably less food, so three-player groups run out of stamina over there first.

The layout is a vertical playground. You climb the walls, get onto the roof and go through the vents, so most of the map is reachable once you are willing to go up. What you can take out of it is listed in the stealable loot guide.

John is gentle on this map

John has a long detection range here, but most groups lose him by using the building itself — the same walls and vents that make the house worth raiding also break his line of sight.

The developers are explicit that this is deliberate: the demo's first two missions are designed to teach the game, and he gains more tools and more aggression in the later missions. So the house is the mission to learn on. If he still keeps spotting you, the stealth guide covers the hiding spots and the noise you should not make.