Getting the Armybreaker
Defeat Cavalrybane, the Elite Shadow Warden in the Pangzhen region, in the chapter the game calls Town of Death, and the weapon card is given on the kill. The nearest bell is the Pavilion of Knowledge Crossroads, so rest there before the fight. Both Gameay and IGN list it as the reward for that fight, and no separate quest step is listed.
It counts as a Heavy Blade on the Blade roster. One community list page spells the name Army Breaker with a space, while the in-game weapon screen shows ARMYBREAKER, and the roster keeps the in-game spelling.
What it does in a fight
The level 1 figures for the launch build, current as of 2026-11-05:
| Level 1 | |
|---|---|
| Damage | 288 |
| Guard break | 114 |
GamesDB.gg ranks it Common, and it is a slow, heavy two-hander for shielded and tanky enemies. Its 114 guard break makes it a natural companion to the Scarlet Wraithblade rather than a fast answer, so carry a quicker weapon for the chip damage in between rushes.
Moves: Standard Combo (four square hits) and Sha-Chi Combo (two triangle hits). Thrust is what closes the gap: switching to this weapon, or parrying an enemy's Blue-flash attack, makes Soul rush forward a short distance. The Power Surge is Formation Breaking Art: L2 spends 1 Sha-Chi Essence on a disciplined series of slashes that greatly depletes the enemy's Sha-Chi and cannot be blocked. Rush into a shield, then spend the Power Surge so the enemy has no Sha-Chi left to block with.
The parry guide lists the colour of each incoming attack, and Blue-flash is the one this weapon answers for free.
Taking it to level 30
| Level | Perk |
|---|---|
| Lv. 5 | Mighty Rush |
| Lv. 10 | Unstoppable Advance Lv. 1 |
| Lv. 15 | Irresistible Force |
| Lv. 20 | Unstoppable Advance Lv. 2 |
| Lv. 25 | Conquering Slash |
| Lv. 30 | Unstoppable Advance Lv. 3 |
Mighty Rush at level 5 rushes forward on L1 + Triangle and continuously consumes Sha-Chi until it runs out. Unstoppable Advance adds damage and shield-breaking to every rush. Irresistible Force at level 15 reduces the damage taken during a rush, and damage taken during the startup knocks nearby enemies back and makes the charge unblockable. Conquering Slash at level 25 is a devastating horizontal sweep on Triangle after a rush.
What the upgrade ladder costs
Levels are bought at any bell and cost Remnant Dust plus the two-handed material chain:
| Metal | Solvent |
|---|---|
| Broadplate Metal | Solvent |
| Polished Broadplate Metal | Concentrated Solvent |
| Flawless Broadplate Metal | Universal Solvent |
The published figures put the whole +1 to +59 ladder at 2,206,035 Remnant Dust, on top of those three metal and solvent tiers. They give no per-band Remnant Dust price and no level 60 stat row, so read the dust cost of each step off the upgrade screen in-game. Sources also disagree on the cap itself: general weapon upgrade guides put it at level 30, while the community database's own upgrade table runs a 59-step ladder to level 60.
Soul Tempering
Relentless Rush — an Alloyed Steel and 5,000 Remnant Dust. The temper makes rush attacks more powerful and uninterruptible, and the attack right after a rush is more powerful too. Soul Tempering unlocks at Chapter 4 and happens at Myst in the Order's underground tavern in Pangzhen, and it cannot be undone.
Where to go next
- The Blade roster — every Blade, its class and where it comes from.
- The Scarlet Wraithblade — the other heavy Blade that breaks a guard.
- Weapon types — what a two-hander gives up for its reach.
- Parry — the Blue-flash parry that starts a rush.
- Phantom Edges — the two second-slot weapons that go with your Blades.
