Read on 2026-10-30, the Steam build costs $11.99 — a 20% discount on the $14.99 launch price — and no end date for that discount is published. The launch price itself is $14.99 USD on Steam and $9.99 USD on mobile, changed down from the $20 announced earlier. There are no in-app purchases at launch, no DLC on day one, and no separate store asking you for more money to get the full experience.

What it costs

PlatformLaunch priceWhat the Steam listing charged on 2026-10-30
Steam (PC)$14.99 USD$11.99 USD — 20% off, with no published end date
iOS / Android$9.99 USDNot re-checked on 2026-10-30

The launch price was lowered from the $20 announced earlier: the developer's Dev Diary 21 is where $20 was the plan, and the store listing is the current authority on what is charged.

The discount is window content

The 20% discount to $11.99 was live on 2026-10-30, and the store publishes no end date for it. Steam's own launch-offer banner carries the date when there is one, so read the store page before you buy and expect $14.99 once the discount ends. Mobile pricing is separate and moves on its own schedule.

No in-app purchases at launch

The developer's own words in Dev Diary 21: "ZA:R will launch with no in-app purchases". Two commitments come with it:

  • There will be no separate store asking for more money to get the full experience. The base game is the whole game at launch.
  • An optional-purchases store comes later, and it will hold DLC expansions and a content roadmap. No date has been published for it, so none of that is part of the launch purchase.

No DLC on day one

Nothing ships as DLC at launch, and the two weapons returning from the previous game are earned in-game rather than sold. If you are weighing whether to wait for DLC, the honest position is that no DLC has been announced — the optional-purchases store is a plan, not a lineup.

What launch buyers report

From the launch forum threads on 2026-10-30:

  • Bugs are mostly minor, and Drone missions are the exception. The Drone missions are where players report the rough edges.
  • There is no server lag unless the host has a poor connection. The lag is host-side rather than a server-wide problem, and the troubleshooting page has the host-versus-bandwidth check and what to do when a session drops.
  • A disconnect can leave an infinite loading screen at the end. The run is already lost at that point, so requeue from Merc HQ instead of waiting.

Steam's own review summary on 2026-10-30 was Mixed: 155 reviews, 68% of them positive. That is a launch-day snapshot, not a verdict — and the buyers in the forum threads are asking the more useful question: whether to buy now or wait a couple of weeks for the bug fixes to land.

Check this page again

The price, the discount and the absence of DLC are all dated facts as of 2026-10-30. The discount can end without notice, the store can change the price, and the optional-purchases store can appear at any time. Re-read the store page before you buy rather than trusting this page for the exact amount.