The Meadgard meal system is the night half of the recipe loop: you pick the dish in the recipe book, cook it at the station that matches it, and carry it to whoever ordered it before the patience bar over their head runs out. Everything the day trip brings back exists to stock this half.

Meadgard meal system: from haul to plate

  1. Choose the dish before the doors open. The recipe book lists what you have unlocked, and the dish you pick is the dish you serve that night.
  2. Check the ingredient counters. The detail panel shows the stock you are holding — for Viking Platter, cheese and meat with a counter next to each — and the cost of the recipe beside it.
  3. Cook at the matching station. Recipes are grouped by the station that cooks them: Grilled Perch belongs to the grill and Mushroom Mash to the pot. A station you have not unlocked cannot make its dish.
  4. Take the plate to the customer. The order icon over their head shows a plate, and the bar under it is the time you have.
  5. Clear the counter. Food burns if it sits, and spilled drinks and burnt food are both on the demo's list of what goes wrong in a shift.

Serving drinks, playing the lute and cleaning up are the rest of the shift, and the night service guide covers all four jobs together.

What the portion count means

One cook of Viking Platter yields 3 portions, and the ingredient cost scales with the rank — the base recipe asks for 1 cheese and 10 meat, the next rank asks for 2 cheese and 15 meat. That single panel is the whole economy of the meal system: a better dish eats more of your haul, and the haul you have is the haul you carried back that morning.

Where the ingredients come from

Two sources feed the book, and the day trip is the bigger one:

  • Foraged and hunted goods. Meat, cheese and herbs come off the islands. The hunt is sized to the shift, because what you bring home is what you can serve — the hunting and foraging guide covers that trip.
  • Farmed crops. What grows in the village garden is harvested into the same pipeline, and feeds the potions as well — the growing crops guide covers the plot.

What is on offer that night

The set of dishes you serve is a decision rather than a default: the recipe book's "Add to menu" button puts a dish on, SAVE and REMOVE take it off, and the building itself has a "Set Menu" board that shows the night's line-up. Mead blends and potent dishes are unlocked separately from food recipes, and a new station is often what unlocks the dishes that use it.