Getting the Sanguine Reach

It is not a boss drop. The Sanguine Reach is a pick-up: talk to Forge, the Forgemaster at the Outpost in the centre of Weeping Creek Valley and take the blade from the weapon rack behind her smithy. Gameay lists it as "Pick up from the nearby rack after talking to Forge" and IGN describes the same rack behind the Forgemaster. It is the first two-handed weapon in the game and the first weapon you pick up rather than a boss drop, and because the rack sits behind Forge it is easy to walk past without taking it.

It counts as a Heavy Blade on the Blade roster, and its Soul Tempering result, the Blazing Edge, is one of the Blades the roster lists as made at the tempering bench rather than found on the map.

What it does in a fight

The level 1 figures for the launch build, current as of 2026-11-05:

Level 1
Damage200
Guard break100

GamesDB.gg ranks it Common. The reach is the point: the wide sweeping arcs cut through crowds, so this is a space-control weapon for the moment you are surrounded or need to hold a lane. It gives up speed for that reach, so swap to a faster one-handed blade to close the distance.

Moves: Standard Combo (four square hits) and Sha-Chi Combo (three triangle hits). The Sha-Chi Combo can be released after any standard swing, and at full Sha-Chi it becomes an enhanced attack with extra damage and Guard Break. The Power Surge is Longblade Chain Slash: L2 spends 1 Sha-Chi Essence on a series of long-blade strikes and cannot be blocked.

Blade Force arrives at level 15 and it changes how you defend. Clash with an enemy attack instead of dodging and you build Blade Force stacks, and at full stacks damage dealt and Sha-Chi Depletion are increased for 25 seconds. The parry guide lists the colour of each incoming attack, and the Sha-Chi guide covers the bar the enhanced attack wants.

Taking it to level 30

LevelPerk
Lv. 5Whirlwind Slash
Lv. 10Fatal Execution Lv. 1
Lv. 15Sweeping Slash
Lv. 20Fatal Execution Lv. 2
Lv. 25Tempest Wheel
Lv. 30Fatal Execution Lv. 3

Whirlwind Slash at level 5 spends a large amount of Sha-Chi for a whirlwind. Sweeping Slash at level 15 adds the Blade Clash and the Blade Force build. Fatal Execution is a two-handed forward heavy slash with a burning trail and high Guard Break, and it is usable only above 90% Sha-Chi and consumes all of it, locking the main weapon for 15 seconds. Tempest Wheel at level 25 spends a full Blade Force meter on a powerful whirlwind. The published figures give the Fatal Execution effect for the level 1 tier only, and the level 20 and level 30 tiers are named but their own wording was not published, so read the effect on the upgrade screen before you spend.

What the upgrade ladder costs

Levels are bought at any bell and cost Remnant Dust plus the two-handed material chain:

MetalSolvent
Broadplate MetalSolvent
Polished Broadplate MetalConcentrated Solvent
Flawless Broadplate MetalUniversal Solvent

The published figures put the whole +1 to +59 ladder at 2,507,805 Remnant Dust, on top of those three metal and solvent tiers. They give no per-band Remnant Dust price and no level 60 stat row, so read the dust cost of each step off the upgrade screen in-game. Sources also disagree on the cap itself: general weapon upgrade guides put it at level 30, while the community database's own upgrade table runs a 59-step ladder to level 60.

Soul Tempering

The Blazing Edge — a Flaming Grip and 5,000 Remnant Dust. The temper turns the Sanguine Reach into the Blazing Edge and raises its damage from 200 to 312. Soul Tempering unlocks at Chapter 4 and happens at Myst in the Order's underground tavern in Pangzhen, and it cannot be undone.

Where to go next

  • The Blade roster — every Blade, its class and where it comes from.
  • Weapon types — what a two-hander gives up for its reach.
  • Sha-Chi — the bar Longblade Chain Slash and Fatal Execution spend.
  • Parry — the timing window Blade Force is built on.
  • Phantom Edges — the two second-slot weapons that go with your Blades.