Your vendor reputation in Zombie Assault: Resurgence is the Standing track that decides what you can buy. Every major manufacturer has its own Vendor on Aegis Station, the hub, and each Vendor offers a rotating selection drawn from their wider catalogue, with stock refreshing every few hours. What you can buy is gated by Standing: you raise a Vendor's Standing by completing their manufacturer-specific bounties, and as your Standing grows the Vendor unlocks more of their inventory.

How vendor reputation and stock work

  • Each Vendor carries a rotating selection from their manufacturer's catalogue.
  • Stock refreshes every few hours, so checking back regularly is worth it. A refresh can bring new weapon rolls, rare equipment, powerful guns and armor, and manufacturer-exclusive tech.
  • Everything from a Vendor is bought with Creds, which is why contract work pays off twice: the bounty pays you, and the stock pays you again.

Vendors are not the only source of hardware — Strongboxes are the other half of the supply picture, and the Strongbox page compares the two.

What Standing unlocks

Standing tiers gate the catalogue, and the tiers get better in three ways:

  1. More inventory. As Standing grows, the Vendor unlocks more of their catalogue, including rare equipment and powerful guns and armor.
  2. The manufacturers' specialised combat equipment — unique grenades, deployable turrets and upgrades that scale those tools alongside your level, so early gear stays useful deep into the endgame instead of becoming obsolete.
  3. Blueprints at the top of the ladder. These are the weapons that never reached mass production, and they are the only route to crafting a weapon from scratch.

Blueprints are what tie the vendor system to the crafting system, so the crafting page covers what you do once you own one.

Raising Standing

The bounties you take are the input here. Vendor-Specific Contracts are one of the more advanced bounty categories that unlock as you level up, and they exist to improve your standing with individual manufacturers, which feeds the cycle back into unlocking stock. The bounty board itself is one of the three activity pillars of the game, and the game modes page explains how the board and its tiers work.

Named vendor items

Three pieces of stock worth recognising:

  • The Ronson MK VII Flame Turret — an aggressive flame turret for turning corridors into ovens.
  • The Teknoboom Handkanone — a returning SAS 4 weapon available only as an Epic Blueprint for players willing to put in the work.
  • The Smoke Stack Sidewinder — a corrosive variant of the Pathfinder sniper rifle that would never pass legal approval.

Turrets and grenades are support weapons with their own slots in your kit, so the loadout page covers where they go once you have bought them.