There are 33 side quests in FINAL FANTASY RESONANCE, all written for this game rather than carried over from Brave Exvius. None of them expires: once a quest appears it waits until you take it, and no quest closes as the story moves on. NPCs with the quest symbol hand them out, and Track Quest keeps the next objective on screen with a marker on the map.

FINAL FANTASY RESONANCE side quests by chapter

ChapterSide questsWhat is there
14Dream of an Idealist opens in the Commercial District of the Grandshelt capital after the king scene, and Secrets Unearthed opens in the Kolobos Ruins
2, 3, 4, 6, 7 and 816 spread across themThe rest of the list, including most of the Visions and the two espers that come from quests
513The densest chapter, with the Mog Tag chain and the Mylias-era quests
Total33

Chapter 5 is where the optional content is thickest, and it is also where the airship opens, so the quests that need travel become reachable in the same stretch.

The seven quests that hand over a Vision

Seven side quests give you a Vision outright, and they are the cheapest way to fill out your roster:

  • Aileen's Forger of Wills
  • Amelia's Errand's End
  • Camille's The Call from Beyond
  • Victoria's Victoria Revivified
  • Wilhelm's O General! My General!
  • Ayaka's The Admirable Apprentice
  • Charlotte's The Shield of the Weak

Two more hand over an esper instead: Nichol's Duty gives you Leviathan, and Iron Splitter gives you Odin. The other 16 Visions come from the Sanctums, the story and one optional fight.

The eight character substories

Every hero has one quest of their own, and each one ends on a permanent attribute bonus, announced in game as "Rain's attributes increased!". The bonus is always HP +100 and MP +30, plus two attributes that suit the hero:

HeroQuestChapterAttribute bonus
LidBeyond the Blue5Strength +25, Magic +25
NicholNichol's Duty5Magic +30, Speed +20
JakeToken Legacy5Strength +30, Stamina +20
FinaShimmering Reflections6Spirit +30, Magic +20
SakuraEver Blooming6Magic +30, Spirit +20
Dark FinaLast Respite6Magic +30, Strength +20
LasswellThe Twin Titleholders7Strength +30, Speed +20
RainA New Leaf7Stamina +30, Strength +20

These are the only permanent HP and MP raises outside level ups, so each hero's quest is also the natural point to finish that hero's Mastery progression. The trophy Conscience Renewed asks for every one of them to be cleared. The heroes themselves are on the characters list page.

Fights inside side quests

  • Medicinal Mission has a Blood Dragon at level 28 with 10,800 HP and a 400 gauge, weak to Fire and resistant to Ice, and it regenerates.
  • The Mog Tag chain runs Mog Tag, More Mog Tag and Even More Mog Tag in Mysidia in chapter 5.
  • Battle at the Big Bridge puts Gilgamesh on the Kolobos Bridge.

The quests that unlock other content

Three quests gate other things, and they are easy to miss because the gates do not announce themselves. Amelia's Errand's End only opens on the Zoldaad notice board once Jake's Token Legacy is done, and Wilhelm's O General! My General! only opens after Camille's The Call from Beyond is finished. Aileen's Forger of Wills hands over the Vision Aileen and unlocks her forge, where Adamantite is spent on hero weapons — that part is on the adamantite page.