FINAL FANTASY RESONANCE is a single-player turn-based RPG with eight chapters, eight playable heroes, 26 equippable Visions and 9 summonable espers. Pick a task below and it takes you straight to the answer.

FINAL FANTASY RESONANCE basics

  • Beginner guide — Difficulty, the stagger loop and the five habits that carry your first hours.
  • First things to do — The ten steps that pay off first, in the order to do them.
  • Difficulty settings — What Casual, Normal and Expert actually change, with full multipliers.

Combat and bosses

  • Combat guide — Turn order, roles, Limit Bursts and how to drain a stagger gauge.
  • Bosses and weaknesses — Every story boss with level, hidden weakness, gauge and devastating attack.
  • Optional bosses — The 60 fights outside the story, including all 15 cave masters.
  • Ultima Weapon — Four modes, four element pairs, 3.9 million HP.
  • Omega — The Champion League final fight: one weakness, a dampener, a countdown.

Visions and party

  • Vision guide — Mastery Ranks, AP budgets, Spirit and how awakening works.
  • List of Visions — All 26 Visions, their roles, and every place they come from.
  • Vision tier list — How the community vote board works and how to read its labels.
  • Characters — The eight heroes, their roles, weapons and join chapters.
  • Character ranking — No hero tier list exists, so here is how to rank the eight yourself.
  • Party builds — Four seats, six roles, and the AP worth spending.

Endgame modes and gear

  • Colosseum — Four leagues, 20 fights and every first-win reward.
  • Chamber of Arms — Twelve altars, two trials each, every guardian's weakness.
  • Legendary Arms — Where the 12 ancient pieces are and which altar takes each.
  • Steal guide — How to steal, what the gloves do, and every stealable item.

Collectibles and espers

  • Tablet Shards — All 99 shards by chapter, plus the Oblivion Palace prize list.
  • Adamantite — The 8 upgrade pieces and how Aileen's forge turns them into weapons.
  • Magicite — Every source for the three sizes and what each one unlocks.
  • Espers — All 9 espers, their locations and the steps to reach each one.
  • Bahamut — No weakness, a stored-element counter and a 7-hit Megaflare.

Quests, trophies and story

Walkthrough and leveling

  • Walkthrough — All eight chapters with recommended levels, missables and points of no return.
  • Chapter 1 walkthrough — All 18 objectives in order, with every chest and boss.
  • Farming — Where to farm EXP and Mastery Points in every chapter.