Choose a guide by task: learn the rules, build a Book, look up cards, take territory, or play with other people. Each link goes straight to its answer.
Learn the Game
- How to Play — cast, roll, move, act, and develop land.
- How to Win — reach target magic, then return to the castle.
- Beginner Tips — habits for your first Books.
- Chapters — campaign stages and story progression.
Build Your Book
- Deck Building — fill 40 slots with cards that have a job.
- Best Decks — copy tested Books and deck codes.
- Element Combinations — choose elements that work together.
Cards
- Card List — browse all 400 by type and element.
- Card Rarity — tiers, copy limits, and Extra cards.
- Card Packs — shop and chapter unlocks.
- Best Cards — picks that change a match.
- Best Fire Cards — aggressive Fire creatures.
- Best Water Cards — Water creatures for holding land.
- Best Earth Cards — Earth creatures for defense.
- Best Air Cards — Air creatures for speed and evasion.
- Best Neutral Cards — cards that fit across elements.
- Best Item Cards — equipment worth a Book slot.
- Best Spell Cards — movement and board control.
- Card Combos — card pairings that work together.
Territory, Money and Other Players
- Total Magic — what counts toward the goal.
- Capture Territory — three ways to take land.
- Gold Farming — build cash quickly.
- Multiplayer Modes — four ways to play with other Cepters.
- Local Multiplayer — play with a second player on Steam.
- Online Multiplayer — matchmaking, rooms, and cross-play.
The game is a dice-driven board game: roll, move across elemental territories, summon Creatures, invade rivals' land, and grow your Total Magic before returning to the castle.


